The team released another addition to their Call of Duty inspired game mode. This time the map took place in a variation of Halo Reach's Countdown map, recreated in Halo Infinite's forge. This map presented a challenge since I wanted to capture an iconic area that would be in the playable space, but navigating the camera proved tricky with how tight the corridors are, which didn't allow for too much freedom.
Ultimately, I'm happy with the final result, and pleased I was able to change up the design for the "Milestone" posters.